brandtborgesJul 20, 20243 min readUObject::SerializeThe Serialize function from the UObject class is a key feature in the engine that surprisingly few people know about. It isn't talked...
brandtborgesJul 20, 20245 min readSaving Games SmartlyA cornerstone to games is the ability to save and load them. This is true whether you use a simple checkpoint system or a full blown full...